| DESIGN | Lotto Print Ticket version 2.1 |
DEMO VERSION | |
| WORKING | COORDINATES | PURCHASE ORDER | |
| FORMAT FILE | TICKET and GAME | e@mail | |
| CHECK DATA | UTILITIES | SOFTWARE | |
| LITERAL ASSOCIATED | MAIN PAGE |
Copyright 2000-2008 © HugeSoft S.L All Rights Reserved
| UP WORKING a) Load your ticket (Ticket.tck). Click in: LOAD TICKET b) Load bet (Wheel.txt) to print. Click in: LOAD BET TO PRINT c) Check literals defined in ticket, to printing. d) Print all or selecting tickets. Click in: PRINT |
| UP
FORMAT FILE
Write, in plain text, the file that contains the games to print in tickets. One game by line, without empty lines and numbers separated with one blank character . Sample (5 valids games Loto 6): 01 02 03 04 05 49 6 7 8 9 10 11 17 16 15 14 13 12 18 19 20 21 22 23 27 28 29 24 25 26 |
| UP
CHECK DATA When printing, each game is checking: a) if contains all numbers; b) if contains repeated numbers; c) if contains no numerical characters. Error message specify failure game and stop printing. |
| UP COORDINATES a) Go to DESIGN. b) With the printer to print tickets, print form to measure coordinates. Click in: MEASURE COORDINATES c) Rules in form are the axis and print units to print ticket. Follow write instructions in form and annotate all coordinates. You must annotate a pair of coordinates (Xg,Yg) for each game in ticket and a pair (Xn,Yn) for number. Sample: If your ticket contains 5 games and exist 49 numbers by game, you must annotate 5 pairs (Xg,Yg) and 49 pairs (Xn,Yn). d) For literals associated with ticket, take coordinates doing the same as game case (LXg,LYg). e) For literals associated with game, take coordinates doing the same as number case (LXn,LYn). <Verify Coordinates> |
| UP TICKET and GAME TICKET go to DESIGN:TICKET and enter datas: a) Quantity of numbers in game Lotto 3, Lotto 4,...,Lotto 10 b) Games in ticket (Better before print form-measure-coordinates) c) Simbol to print X o | (Dimensions recomended, 60% of size box) e) Click in game and enter (Xg,Yg) <Multiple enter> f) Check literal associated to ticket that you want and enter (LXg,LYg). g) Click in ASSIGN COORDINATES to confirm coordinates. GAME go to DESIGN:GAME and enter datas: a) Numbers by game (Better before print form-measure-coordinates) b) Click in number and enter (Xn,Yn) <Multiple enter> c) Check literal associated to game that you want and enter (LXn,LYn). d) Click in ASSIGN COORDINATES to confirm coordinates. KEEP your designed ticket clicking SAVE |
| UP UTILITIES a) Verify Coordinates. Go to DESIGN:UTILITIES and Click in VERIFY COORDINATES. Print one ticket witk all numbers, games and literals, defined in ticket. b) Multiple enter. Active/Unactive the coordinate X or Y checking box. Click in all numbers, games and literals with the same value for the active coordinate. Click in ASSIGN COORDINATES and confirm the active coordinate in all numbers, games and literals desired. C) Screen labels. Go to DESIGN:UTILITIES and enter help comments for literals associated and ticket. Click in ASSIGN LABELS to confirm. |
| UP LITERALS ASSOCIATED (The literals can be activated / unactivated when printing tickets) a) To ticket: a.1) Order / Count: printing ticket order and initial/final game printed in ticket. a.2) Print Date: printing date in ticket. a.3) Ticket Mark (1 to 5): printing X o | in a box of ticket (Sample: 2,4,8,12,24 draws to play) a.4) Text (1 to 5): printing text (Sample: name, address, others). b) To game: b.1) Game Mark (1 to 5): printing X o | in a box of game (Sample: $1,$2,$3 value of game) |